SamoletCity

Intro
Designed an onboarding game for one of Russia's largest real estate developers — transforming corporate training into an interactive experience for a company of 10,000+ employees.
Tasks
Developed short and long game loops to sustain engagement across the full onboarding journey
Built information architecture spanning game fields, knowledge base, mini-games, and ranking systems
Created a complete character system: 1 companion character + 16 story characters with multiple emotional states
Designed 11 map states, 5 educational modules, and 6 navigation sections
Systematised all components in Figma into a reusable design system
Result
Delivered for a 10,000+ employee company over 1.5 years. Game successfully launched and adopted into onboarding process. Measurable increase in onboarding completion rates. Enthusiastic feedback from employees at launch









Team
Lead Producer, Producer, Art Director, UX/UI Designer (me), Illustrator, 3D-designer, Product Manager (client side), Developers Team
Deliverables:
